When you first break in, you are met by Shades and a Rage Demon in the foyer. There are many interesting points of interactivity located throughout the mansion. Explore each nook and cranny as you work your way to the quest marker on the east side of the map for interesting tidbits of information and a valuable Design: Rune of Striking from a chest located in one of the southeastern rooms.
If you have Anders or Merrill in the group, they can provide some insight on the vial of blood you discover on a study desk.
The mounting evidence being turned up present a solid case against DuPuis; all that's left now is to accost the accused murderer. You stumble upon a sight that indeed crystallizes Emeric's belief in DuPuis' insidious involvement, but DuPuis tries to introduce reason into this insane plot. Whether you believe him or not brings about interesting consequences:.
Whatever the case, return to Emeric with your new findings, except in lieu of Emeric is Moira. The next step in the quest is to jump to the Blind Alley, your supposed meeting place with Emeric.
In truth, Quentin was Gascard's former mentor. When Quentin, who had gone insane from the loss of his wife, refused to share the secrets of necromancy with his apprentice, Gascard spent years tracking him down to learn his magic. Quentin offers to share his secrets with Gascard if he helps kill Hawke.
Through the right dialogue choices, Gascard can be convinced to go against Quentin, but if he is not dissuaded he turns on the party. If Varric is in the party, he shoots Gascard through the throat before Hawke can do anything, looking at Hawke and saying "What? You were going to do that, right? If not killed during Prime Suspect or All That Remains , Gascard can later be found in Darktown, in the same location where he was to perform the blood ritual.
If Aveline or Fenris is in the group, they can be asked to make Gascard talk. He can then either be executed, resulting in:. Dragon Age Wiki Explore. Dragon Age Series. He will ask you to go to Gascard DuPuis ' estate in Hightown to find evidence of his guilt as the murderer of the young women.
If you agree and go to the house at night, you will find the place full of shades and other enemies. On Nightmare difficulty it may be a better idea to open the southern door and hole up in here, this way the shades can only come from one direction and be easier to manage, while also delaying the rage demon joining the fight.
After dealing with them, pick up the note on the table, thanking DuPuis for a "shipment" and stating an artifact is on the way as payment not seen on screen, but presumably the source of all the creatures infesting the mansion.
After the battle, go up the stairs and enter either door. After fighting more shades, a letter from the first enchanter of Starkhaven is on the table. Keep going east through the only doors that will open. Enter the study on this floor to find blood vials, indicating that someone has been experimenting with blood magic , and open the chest for Design: Rune of Striking.
Return to the hall and go upstairs to find a letter from Meredith on a table to the right, looking over the stairwell. In the upper bedroom, you will find Gascard DuPuis with an abused and terrified woman named Alessa.
He claims to be the one that has been hunting the murderer, although he admits to resorting to blood magic in order to do it. You can either fight him in addition to demons or let him go. If you let him go, there's nothing left to do here but return to the Gallows Courtyard. You'll thank me later. Cutlass Jack Status: Offline. By Toastedsnow - Fri Apr 15, am. You get damn near 2k chasing him through the mansion.
And you get to loot his hat. Toastedsnow Status: Offline. By Plaintiff - Fri Apr 15, am. Alternatively, you can decide to spare him and then leave him be until after the events of All That Remains, at which point you can talk to him again in Darktown, which can also play out a couple different ways.
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